Class ShaderSources

java.lang.Object
dev.engine_room.flywheel.backend.glsl.ShaderSources

public class ShaderSources extends Object
The main object for loading and parsing source files.
  • Field Details

  • Constructor Details

    • ShaderSources

      public ShaderSources(net.minecraft.server.packs.resources.ResourceManager manager)
  • Method Details

    • find

      public LoadResult find(net.minecraft.resources.ResourceLocation location)
    • get

      public SourceFile get(net.minecraft.resources.ResourceLocation location)