Class ShaderSources
java.lang.Object
dev.engine_room.flywheel.backend.glsl.ShaderSources
The main object for loading and parsing source files.
-
Field Summary
FieldsModifier and TypeFieldDescriptionprotected final Map<net.minecraft.resources.ResourceLocation,LoadResult> static final String -
Constructor Summary
Constructors -
Method Summary
-
Field Details
-
SHADER_DIR
- See Also:
-
cache
-
-
Constructor Details
-
ShaderSources
public ShaderSources(net.minecraft.server.packs.resources.ResourceManager manager)
-
-
Method Details
-
find
-
get
-