Class Hierarchy
- java.lang.Object
- dev.engine_room.flywheel.backend.engine.AbstractArena
- dev.engine_room.flywheel.backend.engine.CpuArena
- dev.engine_room.flywheel.backend.engine.AbstractInstancer<I> (implements dev.engine_room.flywheel.api.instance.Instancer<I>)
- dev.engine_room.flywheel.backend.engine.BaseInstancer<I> (implements dev.engine_room.flywheel.backend.engine.InstanceHandleImpl.State<I>)
- dev.engine_room.flywheel.backend.engine.CommonCrumbling
- dev.engine_room.flywheel.backend.engine.DrawManager<N>
- dev.engine_room.flywheel.backend.engine.EngineImpl (implements dev.engine_room.flywheel.api.backend.Engine)
- dev.engine_room.flywheel.backend.engine.IndexPool
- dev.engine_room.flywheel.backend.engine.InstanceHandleImpl<I> (implements dev.engine_room.flywheel.api.instance.InstanceHandle)
- dev.engine_room.flywheel.backend.engine.LightDataCollector
- dev.engine_room.flywheel.backend.engine.LightLut
- dev.engine_room.flywheel.backend.engine.LightLut.IntLayer
- dev.engine_room.flywheel.backend.engine.LightLut.Layer<T>
- dev.engine_room.flywheel.backend.engine.LightStorage (implements dev.engine_room.flywheel.api.visual.Effect)
- dev.engine_room.flywheel.backend.engine.LightStorage.DebugVisual (implements dev.engine_room.flywheel.api.visual.EffectVisual<T>, dev.engine_room.flywheel.lib.visual.SimpleDynamicVisual)
- dev.engine_room.flywheel.backend.engine.MaterialEncoder
- dev.engine_room.flywheel.backend.engine.MaterialRenderState
- dev.engine_room.flywheel.backend.engine.MeshPool
- java.lang.Record
- dev.engine_room.flywheel.backend.engine.AbstractInstancer.Recreate<I>
- dev.engine_room.flywheel.backend.engine.DrawManager.UninitializedInstancer<N,
I> - dev.engine_room.flywheel.backend.engine.GroupKey<I>
- dev.engine_room.flywheel.backend.engine.InstanceHandleImpl.Deleted<I> (implements dev.engine_room.flywheel.backend.engine.InstanceHandleImpl.State<I>)
- dev.engine_room.flywheel.backend.engine.InstanceHandleImpl.Hidden<I> (implements dev.engine_room.flywheel.backend.engine.InstanceHandleImpl.State<I>)
- dev.engine_room.flywheel.backend.engine.InstancerKey<I>
- dev.engine_room.flywheel.backend.engine.InstancerProviderImpl (implements dev.engine_room.flywheel.api.instance.InstancerProvider)
- dev.engine_room.flywheel.backend.util.ReferenceCounted
- dev.engine_room.flywheel.backend.engine.MeshPool.PooledMesh
- dev.engine_room.flywheel.backend.engine.TextureBinder
- dev.engine_room.flywheel.backend.engine.AbstractArena
Interface Hierarchy
- dev.engine_room.flywheel.backend.engine.DrawManager.State2Instancer<I>
- dev.engine_room.flywheel.backend.engine.InstanceHandleImpl.State<I>
- dev.engine_room.flywheel.backend.engine.LightLut.Prune<T>