Class FluidRenderer
java.lang.Object
com.simibubi.create.foundation.fluid.FluidRenderer
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic voidrenderFlowingTiledFace(net.minecraft.core.Direction dir, float left, float down, float right, float up, float depth, com.mojang.blaze3d.vertex.VertexConsumer builder, com.mojang.blaze3d.vertex.PoseStack ms, int light, int color, net.minecraft.client.renderer.texture.TextureAtlasSprite texture) static voidrenderFluidStream(net.neoforged.neoforge.fluids.FluidStack fluidStack, net.minecraft.core.Direction direction, float radius, float progress, boolean inbound, com.mojang.blaze3d.vertex.VertexConsumer builder, com.mojang.blaze3d.vertex.PoseStack ms, int light) static voidrenderFluidStream(net.neoforged.neoforge.fluids.FluidStack fluidStack, net.minecraft.core.Direction direction, float radius, float progress, boolean inbound, net.minecraft.client.renderer.MultiBufferSource buffer, com.mojang.blaze3d.vertex.PoseStack ms, int light)
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Constructor Details
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FluidRenderer
public FluidRenderer()
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Method Details
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renderFluidStream
public static void renderFluidStream(net.neoforged.neoforge.fluids.FluidStack fluidStack, net.minecraft.core.Direction direction, float radius, float progress, boolean inbound, net.minecraft.client.renderer.MultiBufferSource buffer, com.mojang.blaze3d.vertex.PoseStack ms, int light) -
renderFluidStream
public static void renderFluidStream(net.neoforged.neoforge.fluids.FluidStack fluidStack, net.minecraft.core.Direction direction, float radius, float progress, boolean inbound, com.mojang.blaze3d.vertex.VertexConsumer builder, com.mojang.blaze3d.vertex.PoseStack ms, int light) -
renderFlowingTiledFace
public static void renderFlowingTiledFace(net.minecraft.core.Direction dir, float left, float down, float right, float up, float depth, com.mojang.blaze3d.vertex.VertexConsumer builder, com.mojang.blaze3d.vertex.PoseStack ms, int light, int color, net.minecraft.client.renderer.texture.TextureAtlasSprite texture)
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