Class FluidRenderer

java.lang.Object
com.simibubi.create.foundation.fluid.FluidRenderer

public class FluidRenderer extends Object
  • Constructor Summary

    Constructors
    Constructor
    Description
     
  • Method Summary

    Modifier and Type
    Method
    Description
    static void
    renderFlowingTiledFace(net.minecraft.core.Direction dir, float left, float down, float right, float up, float depth, com.mojang.blaze3d.vertex.VertexConsumer builder, com.mojang.blaze3d.vertex.PoseStack ms, int light, int color, net.minecraft.client.renderer.texture.TextureAtlasSprite texture)
     
    static void
    renderFluidStream(net.neoforged.neoforge.fluids.FluidStack fluidStack, net.minecraft.core.Direction direction, float radius, float progress, boolean inbound, com.mojang.blaze3d.vertex.VertexConsumer builder, com.mojang.blaze3d.vertex.PoseStack ms, int light)
     
    static void
    renderFluidStream(net.neoforged.neoforge.fluids.FluidStack fluidStack, net.minecraft.core.Direction direction, float radius, float progress, boolean inbound, net.minecraft.client.renderer.MultiBufferSource buffer, com.mojang.blaze3d.vertex.PoseStack ms, int light)
     

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • FluidRenderer

      public FluidRenderer()
  • Method Details

    • renderFluidStream

      public static void renderFluidStream(net.neoforged.neoforge.fluids.FluidStack fluidStack, net.minecraft.core.Direction direction, float radius, float progress, boolean inbound, net.minecraft.client.renderer.MultiBufferSource buffer, com.mojang.blaze3d.vertex.PoseStack ms, int light)
    • renderFluidStream

      public static void renderFluidStream(net.neoforged.neoforge.fluids.FluidStack fluidStack, net.minecraft.core.Direction direction, float radius, float progress, boolean inbound, com.mojang.blaze3d.vertex.VertexConsumer builder, com.mojang.blaze3d.vertex.PoseStack ms, int light)
    • renderFlowingTiledFace

      public static void renderFlowingTiledFace(net.minecraft.core.Direction dir, float left, float down, float right, float up, float depth, com.mojang.blaze3d.vertex.VertexConsumer builder, com.mojang.blaze3d.vertex.PoseStack ms, int light, int color, net.minecraft.client.renderer.texture.TextureAtlasSprite texture)