Class ChuteRenderer

All Implemented Interfaces:
net.minecraft.client.renderer.blockentity.BlockEntityRenderer<ChuteBlockEntity>, net.neoforged.neoforge.client.extensions.IBlockEntityRendererExtension<ChuteBlockEntity>

public class ChuteRenderer extends SafeBlockEntityRenderer<ChuteBlockEntity>
  • Constructor Summary

    Constructors
    Constructor
    Description
    ChuteRenderer(net.minecraft.client.renderer.blockentity.BlockEntityRendererProvider.Context context)
     
  • Method Summary

    Modifier and Type
    Method
    Description
    static void
    renderItem(ChuteBlockEntity be, float partialTicks, com.mojang.blaze3d.vertex.PoseStack ms, net.minecraft.client.renderer.MultiBufferSource buffer, int light, int overlay)
     
    protected void
    renderSafe(ChuteBlockEntity be, float partialTicks, com.mojang.blaze3d.vertex.PoseStack ms, net.minecraft.client.renderer.MultiBufferSource buffer, int light, int overlay)
     

    Methods inherited from class com.simibubi.create.foundation.blockEntity.renderer.SafeBlockEntityRenderer

    getRenderBoundingBox, isInvalid, render, shouldCullItem

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait

    Methods inherited from interface net.minecraft.client.renderer.blockentity.BlockEntityRenderer

    getViewDistance, shouldRender, shouldRenderOffScreen
  • Constructor Details

    • ChuteRenderer

      public ChuteRenderer(net.minecraft.client.renderer.blockentity.BlockEntityRendererProvider.Context context)
  • Method Details

    • renderSafe

      protected void renderSafe(ChuteBlockEntity be, float partialTicks, com.mojang.blaze3d.vertex.PoseStack ms, net.minecraft.client.renderer.MultiBufferSource buffer, int light, int overlay)
      Specified by:
      renderSafe in class SafeBlockEntityRenderer<ChuteBlockEntity>
    • renderItem

      public static void renderItem(ChuteBlockEntity be, float partialTicks, com.mojang.blaze3d.vertex.PoseStack ms, net.minecraft.client.renderer.MultiBufferSource buffer, int light, int overlay)