Class FluidValveRenderer
java.lang.Object
com.simibubi.create.foundation.blockEntity.renderer.SafeBlockEntityRenderer<FluidValveBlockEntity>
com.simibubi.create.content.kinetics.base.KineticBlockEntityRenderer<FluidValveBlockEntity>
com.simibubi.create.content.fluids.pipes.valve.FluidValveRenderer
- All Implemented Interfaces:
net.minecraft.client.renderer.blockentity.BlockEntityRenderer<FluidValveBlockEntity>,net.neoforged.neoforge.client.extensions.IBlockEntityRendererExtension<FluidValveBlockEntity>
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Field Summary
Fields inherited from class com.simibubi.create.content.kinetics.base.KineticBlockEntityRenderer
KINETIC_BLOCK, rainbowMode, REVERSED_CHUNK_BUFFER_LAYERS -
Constructor Summary
ConstructorsConstructorDescriptionFluidValveRenderer(net.minecraft.client.renderer.blockentity.BlockEntityRendererProvider.Context context) -
Method Summary
Modifier and TypeMethodDescriptionprotected net.minecraft.world.level.block.state.BlockStateprotected voidrenderSafe(FluidValveBlockEntity be, float partialTicks, com.mojang.blaze3d.vertex.PoseStack ms, net.minecraft.client.renderer.MultiBufferSource buffer, int light, int overlay) Methods inherited from class com.simibubi.create.content.kinetics.base.KineticBlockEntityRenderer
getAngleForBe, getRenderType, getRotatedModel, getRotationAxisOf, getRotationOffsetForPosition, kineticRotationTransform, renderRotatingBuffer, renderRotatingKineticBlock, shaft, standardKineticRotationTransformMethods inherited from class com.simibubi.create.foundation.blockEntity.renderer.SafeBlockEntityRenderer
getRenderBoundingBox, isInvalid, render, shouldCullItemMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface net.minecraft.client.renderer.blockentity.BlockEntityRenderer
getViewDistance, shouldRender, shouldRenderOffScreen
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Constructor Details
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FluidValveRenderer
public FluidValveRenderer(net.minecraft.client.renderer.blockentity.BlockEntityRendererProvider.Context context)
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Method Details
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renderSafe
protected void renderSafe(FluidValveBlockEntity be, float partialTicks, com.mojang.blaze3d.vertex.PoseStack ms, net.minecraft.client.renderer.MultiBufferSource buffer, int light, int overlay) - Overrides:
renderSafein classKineticBlockEntityRenderer<FluidValveBlockEntity>
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getRenderedBlockState
protected net.minecraft.world.level.block.state.BlockState getRenderedBlockState(FluidValveBlockEntity be) - Overrides:
getRenderedBlockStatein classKineticBlockEntityRenderer<FluidValveBlockEntity>
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