Record Class CauldronSpoutingBehavior.CauldronInfo
java.lang.Object
java.lang.Record
com.simibubi.create.api.behaviour.spouting.CauldronSpoutingBehavior.CauldronInfo
- Record Components:
amount- the amount of fluid that must be inserted into an empty cauldroncauldron- the BlockState to set after filling an empty cauldron with the given amount of fluid
- Enclosing class:
CauldronSpoutingBehavior
public static record CauldronSpoutingBehavior.CauldronInfo(int amount, net.minecraft.world.level.block.state.BlockState cauldron)
extends Record
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Constructor Summary
ConstructorsConstructorDescriptionCauldronInfo(int amount, net.minecraft.world.level.block.Block block) CauldronInfo(int amount, net.minecraft.world.level.block.state.BlockState cauldron) Creates an instance of aCauldronInforecord class. -
Method Summary
Modifier and TypeMethodDescriptionintamount()Returns the value of theamountrecord component.net.minecraft.world.level.block.state.BlockStatecauldron()Returns the value of thecauldronrecord component.final booleanIndicates whether some other object is "equal to" this one.final inthashCode()Returns a hash code value for this object.final StringtoString()Returns a string representation of this record class.
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Constructor Details
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CauldronInfo
public CauldronInfo(int amount, net.minecraft.world.level.block.Block block) -
CauldronInfo
public CauldronInfo(int amount, net.minecraft.world.level.block.state.BlockState cauldron) Creates an instance of aCauldronInforecord class.
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Method Details
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toString
Returns a string representation of this record class. The representation contains the name of the class, followed by the name and value of each of the record components. -
hashCode
public final int hashCode()Returns a hash code value for this object. The value is derived from the hash code of each of the record components. -
equals
Indicates whether some other object is "equal to" this one. The objects are equal if the other object is of the same class and if all the record components are equal. Reference components are compared withObjects::equals(Object,Object); primitive components are compared with '=='. -
amount
public int amount()Returns the value of theamountrecord component.- Returns:
- the value of the
amountrecord component
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cauldron
public net.minecraft.world.level.block.state.BlockState cauldron()Returns the value of thecauldronrecord component.- Returns:
- the value of the
cauldronrecord component
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